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| dot . a scene = sinθ at the sea _ tactuaL [si : gak] series #2 |
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since _ December, 2007
concept work by Haemin Kim
ttechnical support _ Junghun Kim | sample electronics
special thanks to_ prof.Myungjin Baek & prof.Suzung Kim & Heesook Jung & Jihong Kim & Juyeon Tamy Lee
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Artist Statement
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| dot . a scene = sinθ at the sea _ tactuaL [si:gak] series is a project presenting a communicational method for
the visually handicapped to the non-handicapped using physical computing. |
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dot . a scene = sinθ at the sea _ tactuaL [si:gak] series #2 proposes the new media installation artworks for empirical communication design of visual information from an artistic viewpoint of computation graphic design in the social context.
The significance of this project was to give an impulse to people to having public awareness of the disposed classes in formative ways in the design area. It aims to raise the understanding of the visually disabled people who have never experienced these conditions through experiencing the touching of the tactile dots of the installation.
It gives us the experience of tactual seeing the ocean-scenery from shining dots. This project also is second version of “Dreaming a Fingertip Conversation with You_tactuaL [si:gak] series” which exhibited at siggraph2007 Art Gallery. It was aided the special visual theme for making the space into the sea.
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This study focuses on how to read textual expressions by using tactual & visual
senses. Each installation works by an input signal from a touch sensor. Spectators can
see texts and pictures, and hear the sounds
by tactual input behavior. |
Through this interactive process,
we can understand how the blind may feel.
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built with Processing, Wiring, MAX/MSP, Jitter
copyright 2007-2008 (at) haemin kim |
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Sponsored by BK21 Future Culture Design Division |
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