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Dreaming a Fingertip Conversation with You _ tactuaL [si : gak] series #1

since
_ January, 2007
concept work by   Haemin Kim  +  Junghyun Ahn

ttechnician _  Changkyung Kim | studioX
sound interaction design _  Hyunsuk Jun | Graduate School of Korea National University of Arts



special thanks to_  media artist   e.j.gone  &  jinyo mok

 

concept Technical Statement
Dreaming a Fingertip Conversation with
You _ TactuaL [si:gak] series is a project
presenting a communicational method for the visually handicapped to the non-handicapped using physical computing.
Dreaming a Fingertip Conversation with You _ tactuaL [si:gak] series is visual-touch communicating device that
permutes time delay in touch sense out-put in Braille reading into visual images which enables people
who communicate through general visual images to understand its meaning.

The hardware consists of three parts; the input section, which is touch sensor connected to object, Wiring I/O board,
which mediates signals in between, and the output section of Display and Sound output.

This work consists of 3 parts in display:
1. tactuaLight [text] : LED display panel
2. tactuaLight [image] : LED display panel
3. tactuaListening [sound] : Sound output & Projected display panel

These installations use the software, the Processing Language that implements dynamic graphics
on display panel and the Wiring, a hardware-controlling program contained inside of the Wiring I/O board.

The input signal from the touch sensor, which senses the static electricity of fingertips,
can transform into LED power control output signal or Sound output signal in Wiring.

Also in Processing, signal from serial port gives direct affect on elements of constituent changes. In the interaction process, audience can communicate with the work that implements into dynamic image, sound and text contain message.
This study focuses on how to read textual expressions by using tactual & visual senses. Each installation works by an input signal from a touch sensor. Spectators can see texts and pictures, and hear the sounds by tactual input behavior.
Through this interactive process,
we can understand how the blind may feel.

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